Wearable augmented reality (AR) devices are still at a relatively nascent stage. As the technology progresses, augmented reality will likely face a number of obstacles, including evolving social mores, strict adherence to Moore’s Law and the challenge of maintaining a seamless user experience.
Blog
Reduction of CMOS image sensor read noise to enable photon counting
Rambus’ Jay Endsley, Thomas Vogelsang and Michael Guidash, along with Jiaju Ma of the Thayer School of Engineering at Dartmouth College, have published a new article about CMOS imaging in Sensors. Titled “Reduction of CMOS Image Sensor Read Noise to Enable Photon Counting,” the open access article explores recent activity in photon counting CMOS image sensors (CIS) which has been directed to reduction of read noise.
Deciphering sensor data for wearables
Makenna Breitenfeld, the Chief Analyst at Argus Insights, recently penned an EE Times article about wearables and associated apps. As Breitenfeld opines, the current app experience is limiting the usefulness of wearable products. To be sure, the results of the survey conducted by Argus Insights points to major frustrations with syncing data and broken app experiences.
Understanding the multiple reflections effect
As a kid, I can remember the rare treat of visiting a house where two mirrors were mounted to face each other on opposite walls. Any object between them would be copied a myriad of times, usually curving off into the distance as they acquired the greenish tinge characteristic of the wavelengths the mirrors reflect best. It was easy to make zillions of copies of candies, although most of them appeared too far away even for a kid to be motivated to gather them.
IoT security market to exceed $28 billion by 2020
A new report published by Research and Markets projects that the Internet of Things (IoT) security market will increase from $6.89 billion in 2015 to $28.90 billion by 2020. “With the technological advancement and increasing application of networking, the concern for security has become a global phenomenon and its intensity is increasing every day,” the researchers explained in a report summary.
The uncanny valleys of VR
Oculus Chief Scientist Michael Abrash says the industry needs to improve the way individuals are represented – in all their uniqueness – within a VR framework. “Other people are what we are most highly tuned to, because they are what we care about most – and for that same reason, representing them believably is one of the greatest challenges,” he explained in a statement quoted by UploadVR.