Oculus Chief Scientist Michael Abrash says the industry needs to improve the way individuals are represented – in all their uniqueness – within a VR framework. “Other people are what we are most highly tuned to, because they are what we care about most – and for that same reason, representing them believably is one of the greatest challenges,” he explained in a statement quoted by UploadVR.
PULPino is a 32-bit RISC-V processor
Engineers at ETH Zurich and the University of Bologna recently debuted the 32-bit PULPino, an open-source microprocessor based on RISC-V architecture. The PULPino – taped out as a 65nm ASIC – is now available for RTL simulation and FPGA mapping.
DEFCON organizer talks IoT security
Ted Harrington, partner at Independent Security Evaluators and organizer of the annual DEFCON hacker conference, is not at all optimistic about a secure IoT. As Harrington tells Inverse, IoT security “will get worse, potentially a lot worse, before it gets better.”
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From consoles to VR
The Atari 2600 (or VCS) – which hit the nascent video game market back in 1977 – packed 128 bytes RAM and an 8-bit MOS 6507 CPU clocked at a mere 1.19 MHz. According to Wikipedia, the RAM was tasked with handling run-time data, which included the call stack and the state of the game world. There was no frame buffer.
IoT on the edge
McObject CEO Steve Graves recently noted that there is little industry discussion about data management on so-called edge nodes comprising the Internet of Things (IoT). “A vast number of edge devices will need to store, retrieve and analyze some data right where they sit, before shipping anything ‘upstream’ to gateway or server-based data aggregation points that we usually think of in connection with Big Data,” Graves explained in a blog post published in Embedded Design.

